

This sounds more like PR speak to me, but with no firm information on a reason, all we know are the developer’s reasons. Frontier gave the reasoning that it was to allow each group of players to grow and develop on their own, much like the PC players did. We have undoubtedly come a long way in the current generation to propagate and grow the notion of cross-platform unity, but this example shows that we still have hurdles to climb. Fans of theme park sims will no doubt fall madly in love with the deep gameplay, but its simple enough for the casual player to pick up and play, too. The level of detail is amazing, as is the ability to shape the park exactly how you want to. It reignited my urge to explore the genre and reminded me of just how much I loved building theme parks.Īs much of a bummer as this fact is, it isn’t all that surprising. PP: Planet Coaster: Console Edition is the best theme-park-sim on consoles, and not just because its one of the only ones around.
#PLANET COASTER PS5 REVIEW CODE#
We reviewed the game on Xbox Series S with a code provided by the publisher.

Creators on Microsoft’s systems won’t be getting anything from PC players or Sony players. Planet Coaster: Console Edition is available on PS4, PS5, Xbox One and Xbox Series X/S. The console versions will be able to share between generations (PS4 with PS5, Xbox One with Series X), but there would be no cross-pollination. Unfortunately, PC, PlayStation, and Xbox players will all exist in their separate ecosystems, only being able to share creations amongst themselves. But no matter which format you play, from Xbox One S and standard PS4 up to Series X and PS5. One aspect they were clear to point out those, was whether or not the fan-created content (where you can design your rides, park decor, etc.) would be shareable between platforms. Planet Coaster Console Edition initial review: If you build it they will come.
